Giving Dion Lewis late carries/50% of snaps
Derrick Henry was having himself another solid outing, and by the looks of it he was starting to ice the game after an 18-yard run to end the third quarter that had the Titans moving down the field with a 17-13 lead.
Then, for some inexcusable reason, the Titans decided to run Dion Lewis out there to start the fourth quarter, and he ended up getting two carries in the final frame.
And what did Lewis do with those two carries? He gained five yards total. In all, Lewis saw four touches and finished with a measly 14 yards. Through two games he has 10 touches for 27 yards.
Sure, Henry was stifled a bit in the fourth quarter himself, but Lewis has done nothing in the first two games and has already proven he isn’t much of a runner, let alone one who is in the same class as Henry.
The Titans needed to keep giving the hot hand the ball. Those are two carries that were wasted on a back who would almost certainly do nothing with them.
Want to pull even more of your own hair out? Lewis and Henry both saw the same exact amount of snaps in Week 2.
What a waste. I understand Henry is human and needs his breathers, but he should always have more snaps than Lewis, unless the Titans are trailing badly and need to sling it.